After total war, it’s time for an epic that we could qualify as intimist. The Star Wars stamped productions published by Electronic Arts follow one another, but are not necessarily alike. Faced with the rumors of fans, EA has significantly changed the multiplayer. The fault lies with an economic model considered aggressive and Pay-to-Win by the community. Star Wars: Battlefront II suffered a controversy upon its release. A considerable number of heroes are also playable. – opposing up to 40 players simultaneously to which around twenty artificial intelligences are added. Added to this is a plethora of multiplayer modes – land and / or space battles, skirmishes, etc.
Unlike its predecessor Star Wars: Battlefront (2015), this “sequel” includes a canonical single-player campaign with “Disney” lore in which players take on the role of a member of the Inferno squad loyal to the Empire. This first and / or third person shooter is the fourth iteration of the Battlefront series, and offers many game modes. Our journey into a galaxy far, far away begins with Star Wars: Battlefront II published in November 2017 by Electronic Arts and developed by DICE in collaboration with Criterion Games and Motive Studios.